For some time I have been aspiring to learn to make images and animations in 3D program Blender, but ventured only in basic shapes and understandig the very basics of the vary basic. I even made short animations, but my PC is too slow to render it at a reasonable quality.
This week I persisted, and created my first (and from my point of view, successfull) image. It is a couple of two simple antique yellow cups with a deep blue background and only a bit of light casting over them. I wanted to create an images that is an invitation to a cup of tea or coffee, in a serene, peaceful, quiet place. This is what I came up with:
Now I'm dreaming further and have these otrher images dancing in my head. I'm willing to learn more and more just to be able to get them...
You are welcome. Ussually, increasing a mesh subdivisions a little will not increase your render time (maybe a little) but, it will require more RAM. The more poly count, the more RAM will be used. And time of render depends on your CPU, not on amount of RAM, graphic card or hard disk.
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